Vampire the Requiem: Bloodline Stygians, the Juggernauts
Bloodline Stygians
A mighty bloodline of warrior-princes, the Stygians were inspired by Achilles, and their founder (unnamed) supposedly bathed himself in that ancient river to gain his powers.
For millennia, they have been associated with the other Greek bloodlines, often serving the line of Atreus, acting as the heroic obsession of the Hecatae, partnering with the Lamia.
Parent Clan: Daeva
Nicknames: Juggernauts
Covenant: Usually Crone, but they can be found as retainers, warriors, and bodyguards in almost any covenant.
Appearance: Usually, these are handsome young men and women (of any gender identity), chosen for their physical prowess as much as their social acumen.
Haven: Often the larger haven of a patron they fight for, but occasionally these stalwart warriors form societies and lair together around their training areas.
Background: Stygians are embraced from the truly brave, and physically capable. Usually this means they come from a profession or hobby that is highly athletic. Often, they are former military or martial artists. But it is quite possible to be chosen to become a Stygian because of a singular act of valor, a momentous event where the childe chose to protect or save others to their own great cost. Often, in such cases, they are killed, or nearly so, in the process, and the Embrace needs to be carried out quickly before their soul flees.
Character Creation: Much like Vargr, these heroes choose Physical attributes first, followed by social. Likewise, they prioritize physical then social skills. These are not the philosophers of the Daeva, other than perhaps a proclivity for Stoicism.
Bloodline Disciplines: Nightmare, Majesty, Vigor, Resilience
Weakness: They possess the standard Daeva weakness, plus, if one ever refuses a challenge or retreats from a fight they are already in, the Stygian loses two willpower just as if they had failed to indulge their vice.
Devotions:
Stygian Panoply:
Nightmare 3, Resilience 2
Like Indomitable aura, it gives opponents a minus three to attack you, and adds your Resilience to intimidation uses.
Cost: 1 vitae per scene, affects all onlookers
Presence +Intimidation+Nightmare vs Composure + Blood potency
Mask of Deimos:
Nightmare 2, Majesty 1
Area effect Monstrous countenance.
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